CPlane Axis Context

KeyCreator Prime Content Cplane Axis
 

Located at the center and upper right the CPlane axis context menu can be opened by right clicking on the axis. New parts will load with a default CPlane of 1, (Top CPlane). 

These option allows you to define, move and save construction planes. A construction plane, represented by a gnomon, defines a coordinate system upon which entities are created and manipulated. You can use a construction plane to create entities in a different plane from the currently displayed plane.

The number of the active CPlane is displayed in the lower right status bar, (CP=1 for example). If the current CPlane is unsaved, it will have the number 0:
KeyCreator Prime Content Cplane  Axis example

 

CPlane Context Menu Options
KeyCreator Prime Content Cplane Context Menu

 

Listed functions used to define, ceate or modify CPlanes:

Set CPlane
CPlane
Move CPlane

Z Lock

This is a toggle function that allows you to switch between Z Lock , projecting construction positions to the active CPlane or not projecting to the active CPlane, (Z Free). 
Example
 

World/CPlane

Use this function to set CPlane or World coordinates.

CPlane:

This setting constructs the entity in Construction Plane coordinates.

World:

This setting constructs the entity in world coordinates, relative to View 1, top view. World coordinates are always relative to View 1 and represent real model space. The directions of X, Y, and Z axes are independent of the current working view. For example, if in View 8, Axonometric view, all three axes will be skewed to the screen.

When you select CPlane/World, the coordinates system are automatically assigned to world coordinates. Icon changes showing a blue border when in this mode, disable by selecting CPlane/World.

 

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