Surface U/V Directions

KeyCreator Verify UV Direction

 

This function can be used to quickly display the U, V, and Normal directions of any given surface.

HINT:  A normal is a vector perpendicular to a surface. When dealing with a solid, the normal always points out of the material.

Using the Function:
  1. Select Surface UV Directions from the Tools>Verify submenu.

  2. Select the surface to verify. A gnomon will appear on the surface indicating the U, V, and normal directions for that surface.

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