KeyCreator / Modify / Boolean / Intersect
Use this function to intersect one body with another. The new resulting body represents the volume shared by the two bodies. The faces of the new body will be trimmed back to the intersection. If the bodies shared a volume, a new body will be created which represents the intersection. The new body will have the attributes (color, display, etc.) of the first body. If you desire, you can continue to select second bodies for intersection. You can select solids in part references as tool solids. In all such cases, the tool solid (which is a solid in a part reference) is never destroyed.
Using the Function:
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