Vector/Body Intersection
Use the Vector/Body Intersection function to 'pierce' the faces of a body with one or more vector entities and obtain points of intersection on the body.
Using the Function:
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Select Vector/Body Intersection from the Create>Advanced Points submenu.
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Select the body(s) to be pierced.
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Select the vector(s) to pierce the previously selected body.
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Points are created at the points of intersection between the selected body(s) and vector(s).